I've built an image slider (based on the terrific bxSlider) which will preload images just-in-time before they slide into view. It's working pretty well already, but I don't think my solution is valid HTML.
My technique is as follows: I generate the slider markup with the first slide image being inserted as usual (with an <img src="foo.jpg">) and subsequent images being referenced in a data attribute like <img>. A Javascript then juggles the data-orig -> src change when necessary, triggering the preloading.
In other words, I have:
<div> <div><img src="time.jpg" /></div> <div><img src="data:" /></div> <div><img src="data:" /></div> <div><img src="data:" /></div> </div> To avoid empty src="" attributes (which are harmful to performance in some browsers), I've inserted src="data:" to effectively insert a blank image as a placeholder.
The thing is, I can't seem to find anything in the documentation for data-URI saying whether this is a valid data-URI or not. I basically want the minimal data-URI that resolves to a blank/transparent image, so the browser can resolve the src immediately and move on (with no error or network request). Maybe src="data:image/gif;base64," would be better?
7 Answers
I looked into it and the smallest possible transparent GIF image, encoded as a data-uri, was this:
data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
which is what I'm using now.
1If you need a transparent image 1x1 pixel, just set this data uri as src default attribute (keep the /// parts, it encodes byte 255, not a comment).
data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw== This is instead a base64 encoding for an image 1x1 white.
data:image/gif;base64,R0lGODlhAQABAIAAAP7//wAAACH5BAAAAAAALAAAAAABAAEAAAICRAEAOw== Otherwise you could set data:null and save ~60 extra bytes for each image.
data:image/svg+xml,<svg xmlns=""/> Valid and highly compressible. Essentially free if there's another inline svg in the page.
1The smallest I've ever seen
data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs= update: This seems broken and doesn't work anymore as reported by @bryc, please use the other answers.
6data:image/gif;base64,R0lGODlhAQABAAAAACwAAAAAAQABAAA= is smaller :D
41px by 1px JPEG image
data:image/jpeg;base64,/9j/4AAQSkZJRgABAQEAYABgAAD/2wBDAAIBAQIBAQICAgICAgICAwUDAwMDAwYEBAMFBwYHBwcGBwcICQsJCAgKCAcHCg0KCgsMDAwMBwkODw0MDgsMDAz/2wBDAQICAgMDAwYDAwYMCAcIDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAwMDAz/wAARCAABAAEDASIAAhEBAxEB/8QAHwAAAQUBAQEBAQEAAAAAAAAAAAECAwQFBgcICQoL/8QAtRAAAgEDAwIEAwUFBAQAAAF9AQIDAAQRBRIhMUEGE1FhByJxFDKBkaEII0KxwRVS0fAkM2JyggkKFhcYGRolJicoKSo0NTY3ODk6Q0RFRkdISUpTVFVWV1hZWmNkZWZnaGlqc3R1dnd4eXqDhIWGh4iJipKTlJWWl5iZmqKjpKWmp6ipqrKztLW2t7i5usLDxMXGx8jJytLT1NXW19jZ2uHi4+Tl5ufo6erx8vP09fb3+Pn6/8QAHwEAAwEBAQEBAQEBAQAAAAAAAAECAwQFBgcICQoL/8QAtREAAgECBAQDBAcFBAQAAQJ3AAECAxEEBSExBhJBUQdhcRMiMoEIFEKRobHBCSMzUvAVYnLRChYkNOEl8RcYGRomJygpKjU2Nzg5OkNERUZHSElKU1RVVldYWVpjZGVmZ2hpanN0dXZ3eHl6goOEhYaHiImKkpOUlZaXmJmaoqOkpaanqKmqsrO0tba3uLm6wsPExcbHyMnK0tPU1dbX2Nna4uPk5ebn6Onq8vP09fb3+Pn6/9oADAMBAAIRAxEAPwD9/KKKKAP/2Q== 1Fabrizio's "white gif" isn't actually perfectly white : it is rgb(254, 255, 255).
I use the following one (which happens to be smaller), found on this page.
data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACwAAAAAAQABAAACAkQBADs= 1